Pictomancer Leveling Guide - Endwalker 7.0 (2024)

Last updated on Jul 08, 2024 at 00:00by Laille1 comment

This page covers the rotation and action usage when leveling Pictomancer toLevel 100. This page can also be used to help when doing roulettes withlevel scaling by using the slider to adjust the information to your desiredlevel.

1.

Leveling Gear for Pictomancer

While leveling, please make use of the highest item level gear you have available. The gearing and BiS page hasoptions for both level 80 and level 90 as you level, which should last you roughly until level 85 and level 95 respectively,but it is important to replace the gear as needed to make up for pieces you may be missing. You can spend Allagan Tomestone of Poeticsin Eulmore for level 80 gear, and Radz-at-Han for level 90 gear.

2.

Single Target Leveling Rotation

Although Pictomancer begins at level 80, older content can sync you down all the way to level 15. As such, this guide will begin withsub-level 30 rotations for both single target and AoE situations. Adjust accordingly depending on what level the duty you're currentlyplaying puts you at!

Move the slider below to make the guide update to your level!

Level: 15

  • Pictomancer Leveling Guide - Endwalker 7.0 (1) Fire in RedPictomancer Leveling Guide - Endwalker 7.0 (2) Aero in GreenPictomancer Leveling Guide - Endwalker 7.0 (3) Water in Blue.
  • Use Pictomancer Leveling Guide - Endwalker 7.0 (4) Smudge to move as needed, as well as slidecasting at the end of your casts, as usual.
  • Pictomancer Leveling Guide - Endwalker 7.0 (5) Creature Motif should be used as available to deal a high amount of damage. If you have the choice to use them for single target or AoE, use them for AoE, but do not hold them too long to lose a use to do so.
  • Pictomancer Leveling Guide - Endwalker 7.0 (6) Hammer Motif and Pictomancer Leveling Guide - Endwalker 7.0 (7) Striking Muse should be used as soon as they're available once you hit these levels. Please keep in mind that you only have 30 seconds before the buff falls off once activating the skill, so be sure to use all three within this window.
  • Cast Pictomancer Leveling Guide - Endwalker 7.0 (8) Blizzard in CyanPictomancer Leveling Guide - Endwalker 7.0 (9) Stone in YellowPictomancer Leveling Guide - Endwalker 7.0 (10) Thunder in Magenta when Subtractive Palette is active and you have the time available to use the longer casts.
  • Pictomancer Leveling Guide - Endwalker 7.0 (11) Starry Muse should be used in your opener, then on cooldown afterwards. Try to put a usage of your Hammer combo, as well as two Pictomancer Leveling Guide - Endwalker 7.0 (12) Living Muse uses and a Pictomancer Leveling Guide - Endwalker 7.0 (13) Mog of the Ages in each window where possible. Pictomancer Leveling Guide - Endwalker 7.0 (14) Hammer Motif is better used for movement where possible, but do not hold it long enough to lose uses.
  • Pictomancer Leveling Guide - Endwalker 7.0 (15) Holy in White should be used for movement at this level, though it is a gain over your usual at two more more targets, which the AoE section will cover. You can also replace Pictomancer Leveling Guide - Endwalker 7.0 (16) Fire in Red and Pictomancer Leveling Guide - Endwalker 7.0 (17) Aero in Green casts with these when using Pictomancer Leveling Guide - Endwalker 7.0 (18) Starry Muse.
  • Pictomancer Leveling Guide - Endwalker 7.0 (19) Comet in Black can and should now be used at this level after using Pictomancer Leveling Guide - Endwalker 7.0 (20) Subtractive Palette.
  • Pictomancer Leveling Guide - Endwalker 7.0 (21) Rainbow Drip should be prepared four seconds prior to pull to hit when the boss is pulled by your tank. You can also make use of Swiftcast to land a Pictomancer Leveling Guide - Endwalker 7.0 (22) Rainbow Drip prior to the boss going untargetable.
  • Pictomancer Leveling Guide - Endwalker 7.0 (23) Claw Motif and Pictomancer Leveling Guide - Endwalker 7.0 (24) Maw Motif are both unlocked at this level, as well as Pictomancer Leveling Guide - Endwalker 7.0 (25) Retribution of the Madeen, which fills the same use case as Pictomancer Leveling Guide - Endwalker 7.0 (26) Mog of the Ages. You also gain access to a third charge of Pictomancer Leveling Guide - Endwalker 7.0 (27) Creature Motif. Use their corresponding muses, Pictomancer Leveling Guide - Endwalker 7.0 (28) Clawed Muse and Pictomancer Leveling Guide - Endwalker 7.0 (29) Fanged Muse when available, and when possible, try to fit Pictomancer Leveling Guide - Endwalker 7.0 (30) Retribution of the Madeen inside of your Pictomancer Leveling Guide - Endwalker 7.0 (31) Starry Muse windows.

3.

Area of Effect (AoE) Leveling Rotation

  • Pictomancer Leveling Guide - Endwalker 7.0 (32) Fire II in RedPictomancer Leveling Guide - Endwalker 7.0 (33) Aero in GreenPictomancer Leveling Guide - Endwalker 7.0 (34) Water in Blue should be used at three or more targets. At four or more targets, spam Pictomancer Leveling Guide - Endwalker 7.0 (35) Fire II in Red.
  • At less than three targets, use the rotation from the Single Target portion of this page.
  • Be sure to prepare your Pictomancer Leveling Guide - Endwalker 7.0 (36) Living Muse outside of combat and use them in AoE situations as often as you can. Even if you have to cast a Motif manually, these are still a gain to use, as is Pictomancer Leveling Guide - Endwalker 7.0 (37) Mog of the Ages.
  • Pictomancer Leveling Guide - Endwalker 7.0 (38) Hammer Motif is a guaranteed direct critical hit on every enemy it hits, as is each of its steps. Use these skills in AoE whenever they're available.
  • Follow Single Target priority until three targets, at which point you'll want to use Pictomancer Leveling Guide - Endwalker 7.0 (39) Fire in RedPictomancer Leveling Guide - Endwalker 7.0 (40) Aero in GreenPictomancer Leveling Guide - Endwalker 7.0 (41) Water II in Blue, unless your Subtractive combo is up. At four or more targets, use Pictomancer Leveling Guide - Endwalker 7.0 (42) Fire II in RedPictomancer Leveling Guide - Endwalker 7.0 (43) Aero II in GreenPictomancer Leveling Guide - Endwalker 7.0 (44) Water II in Blue.
  • At three targets or more, use Pictomancer Leveling Guide - Endwalker 7.0 (45) Blizzard II in CyanPictomancer Leveling Guide - Endwalker 7.0 (46) Stone II in YellowPictomancer Leveling Guide - Endwalker 7.0 (47) Thunder II in Magenta.
  • Pictomancer Leveling Guide - Endwalker 7.0 (48) Starry Muse should be used for AoE pulls in dungeons where possible beginning at this level. Use your normal AoE and Subtractive AoE priorities here.
  • Once Pictomancer Leveling Guide - Endwalker 7.0 (49) Living Muse charges have been used, use Pictomancer Leveling Guide - Endwalker 7.0 (50) Holy in White at two of more targets. This is *always* a better optiuon than your Fire/Aero/Water AoE combos.
  • Pictomancer Leveling Guide - Endwalker 7.0 (51) Rainbow Drip can be used as the tank is consolodating add packs. In addition, use Pictomancer Leveling Guide - Endwalker 7.0 (52) Comet in Black after using your available Muse charges if Pictomancer Leveling Guide - Endwalker 7.0 (53) Subtractive Palette is able to be used.
  • At four or more targets, Pictomancer Leveling Guide - Endwalker 7.0 (54) Fire in RedPictomancer Leveling Guide - Endwalker 7.0 (55) Aero in GreenPictomancer Leveling Guide - Endwalker 7.0 (56) Water II in Blue is now a gain, as well as your corresponding Subtractive combo. Continue to use Pictomancer Leveling Guide - Endwalker 7.0 (57) Holy in White or Pictomancer Leveling Guide - Endwalker 7.0 (58) Comet in Black on two or more targets as available.
  • Use Pictomancer Leveling Guide - Endwalker 7.0 (59) Star Prism after Pictomancer Leveling Guide - Endwalker 7.0 (60) Starry Muse, then follow the previous priorities.

4.

Other Leveling Skills

At level 10, you gain access to Pictomancer Leveling Guide - Endwalker 7.0 (61) Tempera Coat, which is a shield for 20% of your max HP. If this shield is consumed, the cooldown is decreased by 30 seconds, from 90s to 60.At level 88, you gain the upgrade to this skill, Pictomancer Leveling Guide - Endwalker 7.0 (62) Tempera Grassa, which allows you to change this shield into an AoE shield for 10% of each person's max HP. This cooldown is alsodecreased by 30s if fully consumed, from 120s to 90s. This is a very powerful utility, which should be used when large amounts of damage are going out. Use this liberally.

At level 20, you gain access to Pictomancer Leveling Guide - Endwalker 7.0 (63) Smudge, which is a powerful movement ability with a 20s cooldown. This skill causes you to dash in the direction you're facing, and at level84, you gain a trait that adds a five second period of increased movement speed. Use this as necessary for movement, being careful not to overadjust into mechanics or off of platforms.

The level 100 capstone spell, Pictomancer Leveling Guide - Endwalker 7.0 (64) Star Prism also has a 400 potency AoE heal attached to it. This heal is *not* worth moving the spell out of Pictomancer Leveling Guide - Endwalker 7.0 (65) Starry Muse, butyou can move around the order of your buff window skills to use this after AoE damage goes out to help out your healers as necessary, provided this change won't cause you to drop any of your bustwindow skills out of buffs.

5.

Changelog

  • 08 Jul. 2024: Added guide.

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Pictomancer Leveling Guide  - Endwalker 7.0 (2024)

FAQs

Where can I get level 90 Pictomancer gear? ›

Leveling Gear for Pictomancer

You can spend Allagan Tomestone of Poetics in Eulmore for level 80 gear, and Radz-at-Han for level 90 gear.

What level will Pictomancer and viper start at? ›

Here's everything you can do to prepare for the release of Final Fantasy 14's fifth expansion, Dawntrail. Upon unlocking these Jobs, they will be Level 80. This is quite high, but not high enough to partake in any of the new content that comes with Dawntrail, which will begin at Level 90.

How do you prepare for Pictomancer? ›

In order to unlock Pictomancer, you must be at least Level 80 on one Disciple of Magic or War job, as well as owning the Dawntrail expansion. Once these requirements are fulfilled, you can pick up the quest "The Joy of Pictomancy" in Old Gridania (X: 8.0, Y: 10.3) from the NPC Cheerless Hearer.

What level Pictomancer? ›

Pictomancer is a level 80 Magic Ranged DPS job. There are no job prerequisites you have to meet, aside from reaching level 80 in either a magic or war class and owning Dawntrail. That's any class that isn't a crafting job, so basically, you can start it whenever you reach level 80.

Should you level 90 weapons? ›

If you want minimal investment on a character, then you should ascend them to ascension 4 to unlock their A4 talent. Weapons should always be leveled to 90, no matter what.

Do you need Dawntrail to get Pictomancer? ›

FFXIV Pictomancer Unlock Requirements

To unlock the Pictomancer Job, players must: reach Level 80 with another Combat Class/Job, and. own the Dawntrail expansion.

Where to pick up Pictomancer class? ›

Pictomancer unlocks via a quest in Old Gridania. Before you head there, you'll want to make sure you have met the following prerequisites: You have one combat job at level 80 or higher. You own the Dawntrail expansion.

How do you prepare Kalo? ›

Wash and scrub your kalo, snapping off any long roots. Steam or boil for 2-3 hours depending on size. You can also use a pressure cooker to cut down on cook time or order pre-cooked kalo pa'a. Peel skin from the corm while still warm.

How do you prepare for Vasisthasana? ›

In order to prepare your body for Vasisthasana, you need to open your hamstrings, adductors (inner leg muscles) and outer-hips. It's also a good idea to awaken your core and learn how to work your shoulders safely in the posture.

Why is Krile a Pictomancer? ›

Krile Maya Baldesion became a pictomancer shortly before traveling to Tural, after she grew tired of always needing to stay behind when her friends went into danger.

Does Pictomancer need spell speed? ›

Lastly comes Spell Speed. Pictomancer doesn't gain much use from SpS, and the sets using it actually come out a few percent short of those that use a 2.48 to 2.5 GCD speed, so where possible, you should take no more SpS than what is necessary to reach a 2.48 GCD and forego any more in favor of the other substats.

Is Pictomancer a DPS? ›

On this page, you will learn how to optimise your opener and rotation in both single-target and multi-target situations. We also cover the use of your cooldowns, to ensure you can achieve the best use of them every time as a Pictomancer DPS in Final Fantasy XIV: Dawntrail (Patch 7.05).

What gear set will Pictomancer use? ›

Pictomancer Gearsets (BiS)

Rainbow Drip into raid buffs. For those with this issue, or those who flex to Red Mage or Summoner for prog, the 2.48 GCD set will be your best option.

Where to get level 90 maps? ›

You can find Timeworn Ophiotauroskin Maps in level 90 gathering nodes in Elpis. They appear at random, so it might take a few tries to find one from a node. To decipher and dig for the maps, you'll need to complete the quest “Treasure and Tribulations.” You can dig up one map every 18 hours.

Where to unlock pictomancer? ›

Where to unlock Pictomancer in Final Fantasy XIV Dawntrail. Head to Old Gridania to unlock the Pictomancer class. To get started with the Pictomancer class, head to the Pictomancer unlock location at Old Gridania (coordinates X:8.0/Y:10.3) and look for the Cheerless Hearer NPC. Feeling a little lost?

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